I think 'Deep Exploration' by Right Hemisphere will convert models (with animations) between Maya and Max.
Look here:
http://www.righthemisphere.com/products/dexp/index.htm
You could then use B3D Pipeline in Max to convert your models to the B3D format.
The Pipeline plugin is found here:
http://www.onigirl.com/pipeline/
Hope this helps,
RV
Look here:
http://www.righthemisphere.com/products/dexp/index.htm
You could then use B3D Pipeline in Max to convert your models to the B3D format.
The Pipeline plugin is found here:
http://www.onigirl.com/pipeline/
Hope this helps,
RV