So, does your model already have to have the skeleton in place? I was under the impression Pacemaker was going to pretty much do that part also. Maybe I missed something.
There was no way to test the programs import since I don't have any b3d models. I tried loading the TrueSpace stickman saved out as 3ds into MilkShape to convert to B3d but I guess MilkShape stripped any anims. I don't know. Long and short of it is the B3d stickman got ticketed with an access violation. Sorry Bud, no stickmen allowed.;)
There was no way to test the programs import since I don't have any b3d models. I tried loading the TrueSpace stickman saved out as 3ds into MilkShape to convert to B3d but I guess MilkShape stripped any anims. I don't know. Long and short of it is the B3d stickman got ticketed with an access violation. Sorry Bud, no stickmen allowed.;)