Sin/Cos Lookup Tables

Blitz3D Forums/Blitz3D Programming/Sin/Cos Lookup Tables

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heh. I always thought globals would run faster !?!?! oh well. good thing I haven't done that yet. I bet X+X is faster than 2*X :P .... Although it has to access the variable twice? hmm. oh well. one thing we know is that * is faster than ^2