Hi!
I' d like to know how we can use different sequence of animation with B3D pipeline.
I use Biped and I like to access to differents animations of a single mesh. For exemple my player walk and run, I'd like to access seperatly to these animations. How can I do?
I' d like to know how we can use different sequence of animation with B3D pipeline.
I use Biped and I like to access to differents animations of a single mesh. For exemple my player walk and run, I'd like to access seperatly to these animations. How can I do?