Blitz3D coordinate systems in pure math

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halo.
Have a look at a Carnivores 2 demo.
If you can write a dll that can match that games speed at rendering a 3D outdoor world, you would have a likely customer in me.
On my previous 350 MHz computer I had a smooth scroling 3D world at 800 x 600 while in hardware mode.
That game has hundreds of 3D objects on screen at once.

Or even check out the Carnivores 1 demo. Even those graphics were awsome.