There is a long list of entity numbers, how do I tell if it is the last ship?
which ever one is 0.
The ships are successfully moved at the beginning of the game but as soon as one dies the error happens.
ah. didn't know that.
I don't think that that's it, fredborg. It might be, however, wouldn't that be a type does not exist error instead of a entity does not exist?
Well, try this:
for s.ship=each ship if s\ship_handle then moveentity s\ship_handle 0,0,s\speed next
if there's still an error, then that means you're freeing the entity but not the type - somehow :P