speed

Blitz3D Forums/Blitz3D Programming/speed

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DirectX 9 is actually pretty easy, and comes with good documentation.

C++ is nice, but it's so easy to write really nasty code that nobody can understand. BASIC is so much neater.

As far as I can tell, Blitz3D is about as fast as a C++ 3D engine with equal flexibility.

The biggest reason most C++ programs can go a lot faster is that they can be specially optimised for the specific game, whereas Blitz has to be able to do any type of game.