Entityx#() etc Doesn't work on Children?

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I'd always assumed that child objects had their own pivot and could therefore return their own entityx#(), entityy#() and entityz#() so that I could place cubes at strategic points then replace them with whatever I want in the code.

But they're returning 0,0,0 ( the position of the parent )regardless of whether I use true or false for the global flag.

I suppose I can write some functions to scan through the vertices of the cubes and find the midpoint, but it shouldn't really be necessary.. or should it?