Using japanese/korean text ?

Blitz3D Forums/Blitz3D Programming/Using japanese/korean text ?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I think you could probably do it with DLLs, at least on the input side - though I'm not familiar with them.

With Japanese and Korean you've got a reasonable alphabet with a few characters thrown in. You might be able to kludge together some workable system using bitmapped fonts.

For Chinese, forget all about that, of course. :)

Hopefully someone else can help you with the DLL approach - as I assume that would be easiest. Hope that helps.
M