camera walking

Blitz3D Forums/Blitz3D Programming/camera walking

used a Cos

SpeedX# = .5 ; Adjust These
SpeedY# = .6 ; Adjust these

headrot = (headrot + Speedx#) mod 300 ; give a stepping feel
headrot2 = (headrot + Speedy#) mod 360 ; full side to side feel
headbobx = cos(headrot) * 6 ; updown
headboby = cos(headrot2) * 2 ; not to much other wise you get the rude boy walk! LOL

; then

positionentity headcam, entityx(player), entityy(player), entityz(player)
moveentity headcam, headbobx, headboby,0


try this, it works nicely for me, i'v got a small demo i'll upload it tonight ;)