Perlin Noise influence

Blitz3D Forums/Blitz3D Programming/Perlin Noise influence

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Wow, thanks! That did the trick.

Swift, it's 2d only, not 3d but I got what you were saying! Thanks for the concern.

Btw, It's also because I made a small little pre-mapping program where even the most simple-minded could rough out a plot of land in grey/black that would be translated into a pretty 2d landscape, ready to be prettied further with "cities" and "trees" (all 2d too)