AntiAlias 1

Blitz3D Forums/Blitz3D Programming/AntiAlias 1

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.


Graphics3D 640,480,0,1
SetBuffer BackBuffer()

camera=CreateCamera()
light=CreateLight()
RotateEntity light,90,0,0
cube=CreateCube()
UpdateNormals cube 
PositionEntity cube,0,0,5

;AntiAlias 1  

While Not KeyDown( 1 )
RenderWorld
TurnEntity cube,-1,-1.6,-0.1


Text 0,0, "Total graphics memory available: " + TotalVidMem () + " bytes." 	
Text 0,20 ,"Your available video memory is: " + AvailVidMem() 	


Flip
Wend
End


Sure is broken...dunno why, AA actually slows the renderin on my PC, yer the available vid mem remains the same with it on or off......but if I set the AA up for my vid. card itself in my NView settings..., the AA does show in B3d programs.