TBH.. and I'm sure im not alone here. I really hate having to pay a monthly fee to play a game. I think its a system that cuts down your player base and only allows for those with credit cards or a job to play.
Bottom line If im not gona pay subs for EQ im not gona pay it for FW..
I am at this time in no way saying its not worth it. Already its stolen to many hours from me. its already a class game and I cant wait till its finished.
I know Most Developers seek the Cash at the end of a project. As a Developer I feel this way as well. However I feel that the trend in games going subs is a bad one.
I also think there are a lot more ways of getting the funds in to pay for the game. A lot of ways most people just would not think of, I have a lot in mind for an RPG I have in planning. and I would be willing to share them but not in public.
I will give an example though.
If FW goes subs, I can see around 3-5 hundred people being willing to pay. could be less. this for a whiel would be a steady flow of money for the DEV's to help pay for the server and such. I cant really see this growing much over 500, specially when EQ and many others offer the same thing with better GFX & Sound (no offence)..
NOW.
If they go Buy and play. I can see a hell of a lot more people buying the game, lets just chuck out a number. lets say around 4 or 5 thousand people buy it. and say your selling it at about £25 £30(which id buy at) then thats a hell of a lot of money...
TBH once the Online RPG community gets wind of a good MMORPG that you dont have to pay subs for, they will be jumping at it like mad men on steroids.
just my 2p
Bottom line If im not gona pay subs for EQ im not gona pay it for FW..
I am at this time in no way saying its not worth it. Already its stolen to many hours from me. its already a class game and I cant wait till its finished.
I know Most Developers seek the Cash at the end of a project. As a Developer I feel this way as well. However I feel that the trend in games going subs is a bad one.
I also think there are a lot more ways of getting the funds in to pay for the game. A lot of ways most people just would not think of, I have a lot in mind for an RPG I have in planning. and I would be willing to share them but not in public.
I will give an example though.
If FW goes subs, I can see around 3-5 hundred people being willing to pay. could be less. this for a whiel would be a steady flow of money for the DEV's to help pay for the server and such. I cant really see this growing much over 500, specially when EQ and many others offer the same thing with better GFX & Sound (no offence)..
NOW.
If they go Buy and play. I can see a hell of a lot more people buying the game, lets just chuck out a number. lets say around 4 or 5 thousand people buy it. and say your selling it at about £25 £30(which id buy at) then thats a hell of a lot of money...
TBH once the Online RPG community gets wind of a good MMORPG that you dont have to pay subs for, they will be jumping at it like mad men on steroids.
just my 2p