tokamak physics thread 2:

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 2:

okay Darkeagle :) got it working. multisurface meshs :) I'll take ghostdag's suggestion and try making it multi-mesh as well as multi-surface.
[edit]see below for a new version
turns out I had a '-1' where it shouldn't have been.