Okay. If I do:
somecube=CreateCube() or somecube=CreateQuad() or something
ScaleMesh somecube,2,4,1
How can I create a texture so that 0,0 on the texture will correspond to the upperleft of the front face and texturewidth,textureheight will correspond to the lowerright of the front face?
somecube=CreateCube() or somecube=CreateQuad() or something
ScaleMesh somecube,2,4,1
How can I create a texture so that 0,0 on the texture will correspond to the upperleft of the front face and texturewidth,textureheight will correspond to the lowerright of the front face?