I checked; you can just loop through your surfaces grabbing all the tris and putting them in you bank. Why would you need another entity?
Very, very nice sweenie!
how bout making the function called 'TOKSIM_SetStaticMesh' instead of 'TOKSIM_SetTerrainMesh' people might get confused and think it has to be a terrain.
Very, very nice sweenie!
how bout making the function called 'TOKSIM_SetStaticMesh' instead of 'TOKSIM_SetTerrainMesh' people might get confused and think it has to be a terrain.