Well I could always dim players by [1000] or so. I want/need a way to point to that player and have access to that players type. Each player will have up to 3 targets/other players they can fight. Without a pointer i might have to do half a dozen for next loops to find that player, then add that times 100 or 1,000 players if that ever became that option.
Of course the dream would be:
kill joe
Select p\name$="joe"
(return p, etc)
voilla!
Of course the dream would be:
kill joe
Select p\name$="joe"
(return p, etc)
voilla!