Project PLASMA FPS 2004

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004

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has anyone thought of if we are going to use any physics engine for the fps? would we need one?



IMHO I would avoid implementing any complex subsystems unless it is complete. Attempts to implement such a subsystem in the first PPF brought development to a complete stop. If we are to pursue physics, it should be very basic.