TextureFlag 2, alpha problems!

Blitz3D Forums/Blitz3D Programming/TextureFlag 2, alpha problems!

> where you can see the jaggies I was talking about:

There any way around that by any chance? Just in other games I've played like FFXI, there are no jaggy outlines, but the pixels themselves just keep gettin smooth\rounder\blurrier up close, kinda like vector art in Flash. :-/