Hi all,
I receive a 3DS file, it's a little char he is assembled and have 3 parts :
-Head
-Body
-Legs
and my question it's how i can apply a texture for the different part (head or body) ? but i try this and that not work :
Load character model.
gentChar = LoadAnimMesh("char.3ds")
ScaleEntity gentChar, 5,5,5
PositionEntity gentChar, 0,-15,45
texChar = LoadTexture( "Face.png", 1+256 )
EntityTexture gentChar, texChar
...
Thanks you alot for helping !
And kiss ya !
Stephanie
I receive a 3DS file, it's a little char he is assembled and have 3 parts :
-Head
-Body
-Legs
and my question it's how i can apply a texture for the different part (head or body) ? but i try this and that not work :
Load character model.
gentChar = LoadAnimMesh("char.3ds")
ScaleEntity gentChar, 5,5,5
PositionEntity gentChar, 0,-15,45
texChar = LoadTexture( "Face.png", 1+256 )
EntityTexture gentChar, texChar
...
Thanks you alot for helping !
And kiss ya !
Stephanie