How i can change or switch a texture of a 3DS object plz.

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Hi all,

I receive a 3DS file, it's a little char he is assembled and have 3 parts :

-Head
-Body
-Legs

and my question it's how i can apply a texture for the different part (head or body) ? but i try this and that not work :

Load character model.
gentChar = LoadAnimMesh("char.3ds")
ScaleEntity gentChar, 5,5,5
PositionEntity gentChar, 0,-15,45
texChar = LoadTexture( "Face.png", 1+256 )
EntityTexture gentChar, texChar

...

Thanks you alot for helping !

And kiss ya !
Stephanie