Need a (very) little help with 3D A* Pathfinding

Blitz3D Forums/Blitz3D Programming/Need a (very) little help with 3D A* Pathfinding

BTW Frank since we are talking about your evolved coding skills and sacred OOP design - I was very impressed by your "unique color identifier method for visibility precalculation" in your FPS project roadmap documentation. Was this your idea?