Early frames of animation

Blitz3D Forums/Blitz3D Programming/Early frames of animation

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I've had this too. When I jump from one of my scenes to another: when the action finally gets going the character in view may have already walked 10 paces. Derr...
And yet the new wizzy laptop I just bought has no such problems, so it seems to be down to a) speed of the graphics card. b) graphics memory, since the laptop has dedicated (not shared) graphics memory.