Need a (very) little help with 3D A* Pathfinding

Blitz3D Forums/Blitz3D Programming/Need a (very) little help with 3D A* Pathfinding

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thanks for you help. I already said very early in this thread:

"This has to be chanched to something like

if diagonal then
myG = test\G + 14
else
myG = test\G + 10
endif
"

I wouldn't write that if I didn't knew about the square root of 2 thingy, so there is no need to tell me this twice.