Polygon-Polygon Collision Detection

Blitz3D Forums/Blitz3D Programming/Polygon-Polygon Collision Detection

Spot, you are wrong about the NuclearGlory collision system. It does offer a few (important) things over Blitz collision system.

Also, I would like to know what kind of game you are making that requires such an elaborate collision system, when nearly every game in history doesn't do poly-to-poly collision (including HalfLife 2)?

Verlets are complicated, no two ways about it, but they arent poly-to-poly either.