Hi Mustang,
Thanks for your explanation. I see Blitz does do culling even when it's one object, but ofcourse it isn't that optimised as it would have been with seperate objects. However, combining the "main" mesh, does decrease the surface count, and I guess here the combining does work. However, count is still high.
Thanks for your explanation. I see Blitz does do culling even when it's one object, but ofcourse it isn't that optimised as it would have been with seperate objects. However, combining the "main" mesh, does decrease the surface count, and I guess here the combining does work. However, count is still high.