turn the child only ?

Blitz3D Forums/Blitz3D Beginners Area/turn the child only ?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Works ok if you add this back in---(from your first letter)

Function player_move()

If KeyDown(key_arrowpad_left) Then
p_yaw#=+p_speed#
TurnEntity p_head,p_pitch#,p_yaw#,p_roll#
EndIf

If KeyDown(key_arrowpad_right) Then
p_yaw#=-p_speed#
TurnEntity p_head,p_pitch#,p_yaw#,p_roll#
EndIf

If KeyDown(key_arrowpad_up) Then
p_z#=+p_speed#
MoveEntity player,p_x#,p_y#,p_z#
EndIf

If KeyDown(key_arrowpad_down) Then
p_z#=-p_speed#
MoveEntity player,p_x#,p_y#,p_z#
EndIf
End Function