Radical R/C

Miscellaneous Forums/Blitz Showcase/Radical R/C

Right, another update.

Laps are now counted for the player.

Rudimentary position information is in (1st, 2nd, 3rd) but it's a little twitchy.

Car physics reworked again, handles much better now, although the turning cicle cunningly doesn't let you pile round the bends without slowing down.

Got some scenery ideas going on - starting with forest. I'll consider school playground and streets etc a little later (not too important for now)

Demo is now 1.8mb

@ Vorderman - can we get an email conversation going regarding the use of ODE? I'm willing to share ideas on car physics if you are ;)