o one more thing - how to export lights from max into B3D file, look at this code:
extModel = EXT_Entity = EXT_InitEntity(model)
if (EXT_NumLights(extModel)=0) Then RuntimeError("No Lights in b3d File!")
and yes it is - there is no light contain in that file even i put it before in max
extModel = EXT_Entity = EXT_InitEntity(model)
if (EXT_NumLights(extModel)=0) Then RuntimeError("No Lights in b3d File!")
and yes it is - there is no light contain in that file even i put it before in max