Fastest OUTDOOR 3D

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Only on eye's shutter is open for each frame being displayed, hence the illusion of 3D, seeing the scene from 2 different angles. It is like the old stereo veiwmasters we used to have with the round picture disks.
Only each image is being displayed on the same screen.
Each eye sees 50 fps.
Along the same lines. North American TV uses NTSC standard which displays 60 fps.
In most of Europe they use the PAL standard which is 50 fps. For watching TV.
And most mpg and avi files are using 30 fps.
In my program I would like to at least equal the PAL standard of 50 fps for each eye.
But the lowest you can go is 30 fps and still see smooth animations. Which would require 60 fps for the shutter glasses.
Anything slower and you would see the images flickering.