Using Messiah or GameSpace animation from Lightwave to B3d

Miscellaneous Forums/Content Creation Tools/Using Messiah or GameSpace animation from Lightwave to B3d

Todd: Before getting too far along on your project, you might want to see what David Mathews is working on at his Greenbriar Studio webpage. From what others have told me he has done some fine tools for porting between various 3D packages and game development tools like 3D GameStudio; and it looks like he is now working on some trueSpace/gameSpace tools as well. It's worth looking into or contacting him about it.

I'm considering buying his Lightwave to 3D GameStudio map conversion tool, and Lightwave to 3D GameStudio MDL7 exporter.

I may end up making my game with 3D GameStudio if the workflow between development tools is superior - 3D GameStudio already supports weighted model vertices, boned animation, and even some DirectX 9 features - but I like the 'elegance' of the Blitz3D language and Protean Editor. ;)