Memory usage

Blitz3D Forums/Blitz3D Programming/Memory usage

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

True, but only if you then load the textures in 16 bit colour. Personally I think that looks a bit crappy, and if there is transparency in the texture, it looks very very crappy as it uses 4x4x4x4.

However, using 1024x1024 textures is in itself rather excessive.