I haven,t seen Doga L2 but in the tutorial section of 3DCanvas one of the biggest mistakes is to use colours instead of textures. It's ok to use colours to block in the model initally but these must then be replaced by a texture for best results. If you just fill an area with colour and then decide when it's loaded into Blitz you want to change it, you would have to go back to Doga,change the colour, re-export the model,and then load back into Blitz. You could change the colour from within Blitz also but again not straightforward. However if you make your colour into a texture and you want to change it all you have to do is load it into your paint program, change the colour, save it,job done.
>Carpman
>Carpman