The use of TFormVector

Blitz3D Forums/Blitz3D Beginners Area/The use of TFormVector

If you want some real fps then try this:
global dx#,dy#,dz#,dist#

dx=x1-x2
dy=y1-y2
dz=z1-z2
dist=sqr(dx*dx+dy*dy+dz*dz)