Tipp: How to fix that EntityVisible Bug

Blitz3D Forums/Blitz3D Programming/Tipp: How to fix that EntityVisible Bug

FYI EntityVisible works for me ok (for Hunted's coronas) I dont know about entities that are 'offset' from their center tho. I would recommend a fade speed of .1 per renderworld this gives a nice 'Unreal' style corona fade.