Tipp: How to fix that EntityVisible Bug

Blitz3D Forums/Blitz3D Programming/Tipp: How to fix that EntityVisible Bug

this might work for things coming in view, but it looks unrealistic for lights which are already in the middle of the screen imho.

I was thinking about this. I will probably do it this way, fade it in when something is near the screen border. and turn it on quickly when it is only flashing in the middle of the screen.

But there is still the question why does EntityVisible act like this.