Using Messiah or GameSpace animation from Lightwave to B3d

Miscellaneous Forums/Content Creation Tools/Using Messiah or GameSpace animation from Lightwave to B3d

Hopefully the title of this thread isn't too confusing.

I'm trying to get animated characters out of Lightwave into Blitz3d's B3D format. I was wondering if anyone has successfully used either Caligari's gameSpace or pmg's Messiah Animate (along with Milkshape 3D for file conversion) to successfully get animated models into Blitz's B3D format.

I've tried unsuccessfully using Lee Page's Lightwave converter programs LWDeformConv and LWRigidConv to go from animated Lightwave scenes to B3D files, but LWDeformConv.exe keeps blowing up on me saying "Please remove any geometry from Bones layer". (I don't think I can do that in Lightwave Layout - bones are needed to animate the model). LWRigidConv.exe doesn't work at all for animated models apparently.