Radar

Blitz3D Forums/Blitz3D Programming/Radar

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Hey guys,
Well what I mean is this:

Let's say I am on coordinates
(x,y,z): 200,2,500

And the other player is on:
(x,y,z): 100,2,900

Then I'd like to calculate where the other player is, relative to my position. This should return an angle for my radar arrows (see the green circle that represents the radar. As you can see the arrows represent the location of the other players)