I was thinking I could create a model in 3DS max with weight information then export it to the B3D format. I know that the weighted information wouldn't transfer but I would have it there on the model for whenever B3D does support this. Would the model still work decently event thou it is rigid with weight information? In other words would I still be able to use the animations as a place holder until blitz supports this feature?
14,000 Poly Character?
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