entitypick dependent on entitysize?

Blitz3D Forums/Blitz3D Programming/entitypick dependent on entitysize?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

they all use radius, does this affect how far an entity picks?

The are picking the same entity.

One of the entities that is picking is a copy but scaled down to half the size.

Also im getting some weird results with the larger one which is scaled up 1.5 compared the loaded model.

How much slower is polygon picking compared to sphere or box?

EDIT-
After some experiments I found that scaling the entity messes up the entitypicking - which is strange.