Bone weigth Model

Miscellaneous Forums/Blitz Showcase/Bone weigth Model

actually skin is easier to use than physique if you know how, which I do .
have been skinning /weighting stuff for about 6 years now. BUT I haven't got max 6 unfortunately.
Using skin,basically what you do is select the vertices for example the upper arm and type in 1 for the weight( for the upper arm bone). Forget about adjusting the envelopes. do that for each joint. then its a case of reassigning stray vertices.
You can do this method also for weighted verts, but at the end you go around the model weighting the verts that are deforming funny.
I think max 6 has mirror weights too if I am not mistaken, so you can do one half and then mirror the weights