LoadAnimSeq

Blitz3D Forums/Blitz3D Beginners Area/LoadAnimSeq

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Hello

I have created an animated mesh

Warrior = LoadAnimMesh( \...)

then I have appended an animation sequence

attack = LoadAnimSeq(Warrior, \..)

when I play the " attack " sequence

animate warrior,1,1,attack

the two animations (meshes) are blended togheter .

In The "attack " sequence the Warrior holds a weapon complete with skeleton while in the basic animation it does not.
What can I do ?

thanks in advance

Alberto