@all,
On the amiga I usually made a vertical scroller by showing a bitmap image "outside" the window barrier at the bottom, and then scrolled the entire screen upwards. This was easy because you could setup a bitmap larger than what was visible.
But how bout' BlitzPlus? how do you best write a vertical smoothe scroller (vertical) ... can you print bitmap images "out-of-sight" without messing up memory and cause crashes?
On the amiga I usually made a vertical scroller by showing a bitmap image "outside" the window barrier at the bottom, and then scrolled the entire screen upwards. This was easy because you could setup a bitmap larger than what was visible.
But how bout' BlitzPlus? how do you best write a vertical smoothe scroller (vertical) ... can you print bitmap images "out-of-sight" without messing up memory and cause crashes?