OK, I've reworked the track now, it's completely created in code and the poly count is obviously far lower. This allows me to have bank bends, thinner stretches of road and all the jumps, lumps and bumps I was able to do before.
www.binary-people.com/images/rrc6.jpg
I'll up a demo after I've got the editor to a point where it works :)
www.binary-people.com/images/rrc6.jpg
I'll up a demo after I've got the editor to a point where it works :)