there are two methods: Real time fade, or pre-rendered fade.
Real-time can be slow (depending on the size of the area you are fading and the specs of the machine).
Pre-Rendered is faster but uses more RAM since it needs to store all the frames.
For real time, take a look in the code archives.
Real-time can be slow (depending on the size of the area you are fading and the specs of the machine).
Pre-Rendered is faster but uses more RAM since it needs to store all the frames.
For real time, take a look in the code archives.