hideentity/showentity usage

Blitz3D Forums/Blitz3D Programming/hideentity/showentity usage

"Sinu", I'm no expert, but can it not be done with smaller code by "toggling" with a "Not","If",Else" structure (If "whatever" Then ShowEntity "xxx" Else HideEntity "xxx"? Taking into account Entityvisible=Not Entityvisible

Edited post - mmm, perhaps not thinking about it with aftersight (the above just instantly popped into my head) - sorry