Call a "Renderworld 1" instead of "Renderworld tween#". When you use the regular hide command it's taken out of the rendering pipeline altogether. When tweening it'll interpolate from last shown position to new position. It will be positioned in its last known position first and then it will move quickly to the new location if you're using positionentity. Does it just stay in it's old location?
Does Blitz move invisible objects?
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