Fastest OUTDOOR 3D

Blitz3D Forums/Blitz3D Programming/Fastest OUTDOOR 3D

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Not bad AbbaRue.
I tried somting similar in my game.
As i don't like those trees made out of sprites, i used palm trees without sprites but only 3d-Meshes.
Trees are only redert if they are in view and if they are far enough from the camre they are morphed to 1 sprite.

Getting closer to the cam i morph them back (alpha-blend) to the 3d object.

works quite ok. a testversion of the early alpha of my game can be found on www.realfirepower.de

Greetings
Mirko