Not bad AbbaRue.
I tried somting similar in my game.
As i don't like those trees made out of sprites, i used palm trees without sprites but only 3d-Meshes.
Trees are only redert if they are in view and if they are far enough from the camre they are morphed to 1 sprite.
Getting closer to the cam i morph them back (alpha-blend) to the 3d object.
works quite ok. a testversion of the early alpha of my game can be found on www.realfirepower.de
Greetings
Mirko
I tried somting similar in my game.
As i don't like those trees made out of sprites, i used palm trees without sprites but only 3d-Meshes.
Trees are only redert if they are in view and if they are far enough from the camre they are morphed to 1 sprite.
Getting closer to the cam i morph them back (alpha-blend) to the 3d object.
works quite ok. a testversion of the early alpha of my game can be found on www.realfirepower.de
Greetings
Mirko