I don't think you can use arrays like that in a type collection. I think you need to use a blitz array for it.
dim Enemies.Enemy[100]; use square brackets
downfall of this is i think blitz arrays are a bit slower (not by that much) and can only have one dimention.
dim Enemies.Enemy[100]; use square brackets
downfall of this is i think blitz arrays are a bit slower (not by that much) and can only have one dimention.