there is a talpha field in the psystem type..
- if you set this to zero for a given trail object..
- this will prevent update - though your best to fade to
- zero + then set the psystem state to false..this will
- make the trail inactive...
- Keep in mind..all of this code is a work in progress..
- im more concerned about getting things working +
- keeping the fps high... - i only uploaded the code as
- a base for your own work...mod away ;)
anyhoO! - its xmas ;) - have a good one :)))
- if you set this to zero for a given trail object..
- this will prevent update - though your best to fade to
- zero + then set the psystem state to false..this will
- make the trail inactive...
- Keep in mind..all of this code is a work in progress..
- im more concerned about getting things working +
- keeping the fps high... - i only uploaded the code as
- a base for your own work...mod away ;)
anyhoO! - its xmas ;) - have a good one :)))