Hmmm. That's probably what is doing it then. Someone had exactly the same thing using levels written out from Decorator.
Try writing out a decorator level and seeing if you get the same thing.
If you want to give it a try, Decorator can be downloaded Here
Alternatively send me the B3D file that crashes along with a little view code (and any textures it needs), and I can test it here for you.
Try writing out a decorator level and seeing if you get the same thing.
If you want to give it a try, Decorator can be downloaded Here
Alternatively send me the B3D file that crashes along with a little view code (and any textures it needs), and I can test it here for you.